Sunday, April 15, 2012

Khao Cats Guide

Catapults Guide

CATAPULTS NEEDED PER LEVEL FOR FORTS
Inf to carry resources |Cats to wipe

1 - 2500 215
2 - 3000 428
3 - 4000 855
4 - 5000 1410
5 - 6500 2170
6 - 8000 3782
7 - 10000 6255
8 - 15000 8708
9 - 20000 14115
10 - 25000 19830

(With high attack stats and tech and equipment, 10k is enough for most people for level 10 forts.)
Same principle goes for level 9, 8, 7 and 6, figures listed are way too conservative, the vast majority of people can farm them with a lot less cats. Basically the figures listed are for people who barely upgrade their stats, don't upgrade their techs and don't bother getting any equipment; but if you don't upgrade your setup then why even bother farming level 10 forts.


Try this formula: 

F - Fort
S - Shooting tech level
A - Attack base attribute
T - Attack tech level

Cats = F / (S-2)(1.7948+(A*0.0096)) + (T*0.0386)
 

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Soldiers-Cavalry-Archers-Catapults

Oasis Level 1: 9-9-0-0
Cats to beat: 5

Oasis Level 2: 24-9-0-0
Cats to beat: 10

Oasis Level 3: 49-24-9-0
Cats to beat: 25
OR, Cavs to beat: 138

Oasis Level 4: 99-24-9-0
Cats to beat: 50

Oasis Level 5: 249-49-24-9
Cats to beat: 75

Oasis Level 6: 499-49-24-24
Cats to beat: 100

Oasis Level 7:
Cats to beat: 200

Oasis Level 8:
Cats to beat: 400

Oasis Level 9:
Cats to beat: 500

The rare Oasis Level 10:
Cats to beat: ?


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•Range for catapults -- the range of turrets is what is shown in the table.  This is for taking out turrets with cats.

Shooting range   Level tech
1100                 0
1116                 1
1132                 2
1148                 3
1164                 4
1180                 5
1196                 6
1212                 7
1228                 8
1244                 9
1260                 10
1300                 Lvl 9 turrets
1350                 Lvl 10 turrets

You need at least two levels higher shooting tech on your cat than they have on their turrets in order to come close to winning. Either that, or a massive number of cats..... to take on all level ten turrets, it will take like 13k cats, at least.

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Why use Catatpults?
 
A) High Range
B) Most powerful unit
C) Good against all leveled towers (depending on range tech level)
D) Great for defending with

Optimal general speed for catapults attacking a 1350 field length is 40.

This lets cats move at 40 speed over 2 rounds to cover 80. 80 is the distance that needs to be covered -- 390 - 310 (155 base speed times 2 rounds = 310 move)
field length is 1350 for level 10 turrets.
1350 - 960 = 390 

Cat base range is 800.  Speed is increased 3% per level.  So 800/.3% = 1.6


Cats vs Cavs 
If you have a higher speed than the defender. Also this DOESN'T account for techs. 

2.25 cats can kill 1 cav. 
2250 cats can kill 1000 cav. 
11250 cats can kill 5000 cav. 
22500 cats can kill 10000 cav. 
45000 cats can kill 20000 cav. 

And so on. 
Each cav has 675 life. 
Each cat has 300 attack. 

----------------------------------- 
Cats vs Inf 
If you have a higher speed than the defender. Also this DOESN\'T account for techs. 

.75 of a cat can kill 1 inf. 
750 cats can kill 1000 inf. 
3750 cats can kill 5000 inf. 
7500 cats can kill 10000 inf. 
15000 cats can kill 20000 inf. 

And so on. 
Each inf has 225 life. 
Each cat has 300 attack. 

----------------------------------- 
Cats vs Archers 
If you have a higher speed than the defender. Also this DOESN\'T account for techs. 

.50 of a cat can kill 1 archer. 
500 cats can kill 1000 archers. 
2500 cats can kill 5000 archers. 
5000 cats can kill 10000 archers. 
10000 cats can kill 20000 archers. 

And so on. 
Each archer has 150 life. 
Each cat has 300 attack. 

----------------------------------- 
Cats vs Cats 
If you have a higher speed than the defender. Also this DOESN\'T account for techs. 

1.83 cats can kill 1 cat. 
1833.3 cats can kill 1000 cats. 
9166.6 cats can kill 5000 cats. 
18333.3 cats can kill 10000 cats. 
36666.6 cats can kill 20000 cats. 

And so on. 
Each defending cat has 550 life. 
Each attacking cat has 300 attack.

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